![]() Like you compare the basic dagger 35+80ish or the mace doing 35+40ish with the DEX scalling, so far I haven't gotten much outmatching this :vĪm I missing something important about them beside the "fun" added value ?Ī lot of their appeal seems to rely on a gamble that the positive affix will be better than the negative affix *and* be better than a non-cursed alternative. It's not rare to have the most basic dagger having 35+80ish with the perception scalling. Some of them seem decent gameplay-wise rather than stat-wise (like the golem shield or the bow and 1 spear providing new moves).Įven tho, comparing this to a basic dagger that does +3% per point of perception, looks like a no brainer. I rarely find cursed relics and don't hang around with 4 curses. I can guess the scaling can be interesting such as +20%dmg per curse or +40% dmg per cursed relics but this is very.situational.? They don't scale spectacularly with the weapons upgrade you can pay for in the temple and so far I haven't gotten one scaling with the attributes. ![]() ![]() ![]() I am about 30h in and on the way to do the last 3 runs of the game and I still have a hard time figuring the appeal of cursed weapons considering how rare they are. ![]()
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